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Hello! I've taken interest in your recent PSX style asset packs. They're modelled well, although I couldn't help but notice the flammable barrel texture is identical to the one used in Half-Life 2 for the Source engine.

I'm unsure if you knew this, or if it was a mistake, but I strongly advise changing the texture to a CC0/public domain texture, or to make one from scratch. The same goes for any other models potentially using ripped textures.

I like to share any PSX style assets I find with friends and developers looking for well-made authentic models and textures, and, understandably, I want to ensure they're legally okay to use. Nobody wants to get an angry letter from Valve Software, for example especially indie devs.


That said, I don't fully know how or where you got the texture, but I strongly recommend changing it. Thank you for reading this comment, it's a bit lengthy, I just want to help. I'll even point you in the direction of some CC0 texture sites if you'd like!

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Thank you for explaining it can get people into hot water, I’ll have a look sometime and change it.

You're welcome, glad I was able to spot it when I could. Perhaps you could update the description of the asset pack to let people know to not use the flammable barrel until you've made a new one?

I've found flammable barrel assets provided by some other artists people can use in the meantime!